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Simulation of the experience


This topic is concerned with the issues surrounding simulation.
On the web “experience” is simulation. Simulation allows you to imitate and study reality. It is possible that in the future education will make use of Internet simulations. We will pretend to be different people from history or we will be able to try physics experiments.
A classical example of simulation is videogames. This kind of experience has both negative and positive aspects. There is a risk of alienation from reality. However this kind of experience is a learning methodology and the psychological gratification you get from a virtual achievement is similar to a real one.
The aim of this part of the module is to make the youth worker and the young people aware of advantages and risks associated with video gaming.

The expected learning outcomes for youth workers:
Determination : not giving up
Working with others : work co-operatively with others;
Comfortable with failure as valid learning opportunity : learn from failure in order to reach success
Basic mind-mapping of ideas : ability to see and understand the “bigger picture”
Working with others : work alongside others on different activities
Verbal communication/reasoning : critically assess ideas and contributions; engage in meaningful discussion; ask clear questions in order to clarify issues

The expected learning outcomes for youth:
Determination : not giving up
Working with others : work co-operatively with others;
Comfortable with failure as valid learning opportunity : learn from failure in order to reach success
Working with others : work alongside others on different activities

Outline of exercise
This exercise involves one activity, playing a video game.
This session is intended to provide youth workers with information about how young people use the Internet to play games online. Online gaming is one of the most popular uses of the Internet. Games can be played against the computer or against other online gamers who can be anywhere in the world. Knowing how to play online will provide youth workers with the skills to both help young people play and organise gaming tournaments at both a national and international level.


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